![]() Village of Shadows - Similar to the previous game's Madhouse difficulty.Enemies do slightly more damage, are more aggressive, and resources are more restrictive. Hardcore - Unlike the 'Madhouse' difficulty from the previous game, this has significantly less difficulty and is available from the beginning of the game.Standard - Exactly like the 'Normal' difficulty from the previous game, this is the standard difficulty for the game.Casual - Similar to the Easy difficulty from the Previous Game, enemies do slightly less damage, have less aggressive AI, and the player is given more lenient resources. ![]() He can also upgrade Ethan's weapons and cooks food based on ingredients given by Ethan. Known as " The Duke", he can sell weapons, ammo, healing items, and additional inventory space to Ethan. In this case, it uses the Leu, the name of Romania and Moldova's respective currencies. Like Resident Evil 4 and Resident Evil 5, this game uses its own currency mechanic. They are slow, but can use melee weapons and group together to attack Ethan. There is also a pale zombie-like enemy found in the depths of the castle. A giant Lycan enemy will also support the other Lycans by utilizing a hammer to kill Ethan. They can also use melee weapons and ranged weapons to attack Ethan. ![]() These enemies can hunt the player in packs to be more dangerous. The Lycans are humanoid enemies with canine attributes, invoking a mutation comparable with werewolves. Blocking can be used to reduce damage and Ethan now has the ability to push enemies away. The game is designed in a similar manner as 2017's Resident Evil 7: Biohazard, being a first person game with Survival Horror gameplay mechanics. ![]()
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